Glyph of Thunder

More Magic and Mayhem (MMM)Updated WoW RPG (3.5)

Glyph of Thunder is a D&D 3.5 spell (Evocation [Sonic]) from MMM. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will negates (harmless, object); see text; Duration: 1 min./level (D); Casting time: 1 standard action.

School
Evocation [Sonic]
Casting Time
1 standard action
Components
S, M/F
Range
Close (25 ft. + 5 ft./2 levels)
Target
One object of up to 20 lb.
Duration
1 min./level (D)
Saving Throw
Will negates (harmless, object); see text
Spell Resistance
Yes (harmless, object); see text

The object shudders with distant thunder, which booms forth when anyone touches the object. If this item is already in the possession of a creature when the rune is empowered, that creature is immune to these effects. Weapons thus empowered deal +1d6 points of sonic damage, and armor thus empowered deals the same damage to creatures that strike the wearer with unarmed attacks (including natural weapons). Additionally, the first time each round that a creature takes damage from this effect, it must also make a Fortitude saving throw (the DC equals the rune's DC). Those who fail this save are deafened for one round. If a creature has spell resistance, it applies to this effect. A projectile weapon that bears a glyph of thunder imparts its powers to its ammunition, as well.