Glyph of Sweet Air
Glyph of Sweet Air is a D&D 3.5 spell (Transmutation) from MMM. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will negates (harmless, object); Duration: 10 min./level (D); Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- M/F
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One ranged weapon of up to 10 lb.
- Duration
- 10 min./level (D)
- Saving Throw
- Will negates (harmless, object)
- Spell Resistance
- Yes (harmless, object)
The weapon (or ammunition fired from it) ignores the penalties for high winds. This includes magical effects that generate winds high enough to inflict penalties, but not magic effects that outright protect against projectiles through the use of winds or air. The weapon also gains a +2 circumstance bonus on attack rolls.