Fortissimo

Song and Silence: A Guidebook to Bards and Rogues (SaS)Updated Supplementals (3.0)

Fortissimo is a D&D 3.5 spell (Evocation) from SaS. On class lists for Bard (Level 2), Bard Variant (Level 2), Divine Bard (Level 2), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: None; Duration: 1 minute/level; Casting time: 1 standard action.

School
Evocation
Casting Time
1 standard action
Components
V, S
Range
Medium (100 ft. + 10 ft./level)
Target
One creature or item
Duration
1 minute/level
Saving Throw
None
Spell Resistance
No

Fortissimo doubles the volume of one source of sound specified by the caster.
Bards often use this spell to help their music carry to larger audiences—or just be heard over the din of a noisy tavern.
When casting fortissimo on a creature, the caster may specify items that the creature is wearing or carrying for inclusion in the effect.
For example, casting fortissimo on a singer and including her lute would make both her song and her accompaniment twice as loud.
If the affected creature or item can generate a sonic or language-based attack, such as a command spell, a harpy’s song, the fascinate effect of bardic music, or a horn of blasting,
the saving throw DC against that attack increases by +2.
If a sonic attack deals damage (like a shout), the spell increases that damage by +1d6 points.
Fortissimo counters and dispels silence and is countered and dispelled by it.
If cast at a target affected by silence, it negates the effect for that creature or item only.