Flashing Sun

Tome of Battle: The Book of Nine Swords (ToB)Updated Supplementals (3.5)

Flashing Sun is a D&D 3.5 spell (Desert Wind (Strike)) from ToB. On class lists for Swordsage (Level 2). Range or area: Personal; Saving throw: None (harmless); Duration: 1 round; Casting time: 1 full round.

School
Desert Wind (Strike)
Casting Time
1 full round
Range
Personal
Target
The caster
Duration
1 round
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

Almost a blur of acceleration, your shining blade flashes as you attack with impossible speed.

Flashing sun allows you to make an additional melee attack during this round. As part of this maneuver, you take a full attack action and make your normal melee attacks. However, you can make one additional attack this round at your highest attack bonus. All the attacks you make this round, including the extra attack granted by this maneuver, are made with a –2 penalty.