Energy Alteration
Energy Alteration is a D&D 3.5 spell (Transmutation) from ECS. On class lists for Artificer (Level 1). Range or area: Touch; Saving throw: Will negates (object); Duration: 10 minutes/level; Casting time: 1 round.
- School
- Transmutation
- Casting Time
- 1 round
- Components
- S, M
- Range
- Touch
- Target
- One magic item
- Duration
- 10 minutes/level
- Saving Throw
- Will negates (object)
- Spell Resistance
- Yes (object)
You alter an item that employs an energy type or grants protection from an energy type, to employ or protect against a different energy type. For example, you could change a +2 flaming battleaxe to a +2 frost battleaxe or a ring of minor energy resistance (acid) to a ring of minor energy resistance (sonic). The amount of damage dealt by energy, protection offered from energy, and all other effects remain the same.
Material Component: An alchemical ointment formed from materials representing all five energy types and costing 50 gp.