Elemental Ward

Oriental Adventures (OA)Oriental Adventures (3.0)
School
Abjuration
Casting Time
1 standard action
Components
V, S, M
Range
60 ft.
Duration
1 minute
Saving Throw
Will negates
Spell Resistance
Yes

This spell allows you to drive off elementals of a specific type by uttering a fearsome cry.
When you cast the spell, all elementals within the spell’s area flee the area unless they make successful Will saving throws.
The spell ends if you try to force the barrier against an elemental that has failed its saving throw.
Material Component: A small quantity of the element opposed to the type being warded against—fire for water elementals, earth for air elementals, air for earth elementals, or water for fire elementals.