Dream Walk

Heroes of Horror (HH)Supplementals (3.5)
School
Conjuration (Teleportation)
Casting Time
1 standard action
Components
V, S
Range
Touch
Target
Up to eight willing creatures joining hands
Duration
Instantaneous
Saving Throw
Will negates
Spell Resistance
Yes

You move yourself or some other creature into a dreamscape.
You must either be able to see the dreamer whose dreams you wish to enter or be within 30 feet of her.
This spell otherwise functions exactly as plane shift.