Doom Charge
Doom Charge is a D&D 3.5 spell (Devoted Spirit (Strike)) from ToB. On class lists for Crusader (Level 5). Range or area: Melee attack; Saving throw: None; Duration: 1 round; Casting time: 1 full round.
- School
- Devoted Spirit (Strike)
- Casting Time
- 1 full round
- Range
- Melee attack
- Target
- One creature
- Duration
- 1 round
- Saving Throw
- None
- Spell Resistance
- No
Prerequisite: evil alignment
You cloak yourself in a black, terrible aura of contempt and spite.
You must make a charge attack as part of this maneuver. If your target is good-aligned, your attack deals an extra 6d6 points of damage. In addition, if your charge attack hits and the target is good-aligned, you become wreathed in unholy energy. You gain damage reduction 10/— until the beginning of your next turn.