Diamond Spray
- School
- Evocation
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- 60 ft.
- Duration
- Instantaneous
- Saving Throw
- Reflex half
- Spell Resistance
- Yes
A blast of diamondlike shards springs from your hand and extends outward in a glittering cone. The cone dazzles evil creatures in the area for 2d6 rounds. The spell also deals 1d6 points of damage per caster level (maximum 10d6). The damage affects only evil creatures. A successful Reflex save reduces the damage by half but does not negate the dazzling effect.
Material Component: Diamond dust worth at least 100 gp.