Desert Tempest
Desert Tempest is a D&D 3.5 spell (Desert Wind (Strike)) from ToB. On class lists for Swordsage (Level 6). Range or area: Personal; Saving throw: None (harmless); Duration: 1 round; Casting time: 1 full round.
- School
- Desert Wind (Strike)
- Casting Time
- 1 full round
- Range
- Personal
- Target
- The caster
- Duration
- 1 round
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
You move in a blur, leaving scorch marks in your wake as you twirl around the battlefield, slicing into your foes as you move.
As part of this maneuver, you move up to your speed. Each time you exit a square adjacent to an enemy, you can first make a single melee attack against that foe. You cannot attack a single enemy more than once with this maneuver. Your movement provokes attacks of opportunity, as normal.