Decoy Image

Spell Compendium (Sc)Updated Supplementals (3.5)

Decoy Image is a D&D 3.5 spell (Illusion (Figment)) from Sc. On class lists for Ranger (Level 3), Consecrated Harrier (Level 3), Planar Ranger (Level 3), and others. Range or area: Long (400 ft. + 40 ft./level); Saving throw: Will disbelief (see text); Duration: 8 hours (D); Casting time: 1 full round.

School
Illusion (Figment)
Casting Time
1 full round
Components
V, S
Range
Long (400 ft. + 40 ft./level)
Area
50 ft. radius centered on the caster
Effect
Figment that mimics the caster and all his allies within 50 ft. of him
Duration
8 hours (D)
Saving Throw
Will disbelief (see text)
Spell Resistance
No

You finish the spell, and mystic duplicates of you and your allies appear ahead of you. As you move forward, they set out as well.

In order to flush ambushes, you project a duplicate image of yourself and your companions.

This spell creates an illusion complete with visual images, sounds, (including speech), smells, textures, and temperature. It mimics exactly what you and any of your allies within 50 feet of you do. If the terrain differs significantly between that of the illusion and that of the characters, or if any character takes an action the illusion can’t duplicate (for instance, climbing a tree if none are present for the illusory duplicate to mimic) onlookers automatically receive a saving throw. In addition, anyone who moves out of the spell’s area disappears from the illusion.