Curse of the Elements

More Magic and Mayhem (MMM)Updated WoW RPG (3.5)

Curse of the Elements is a D&D 3.5 spell (Necromancy) from MMM. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Will negates; Duration: 1 round/level; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S
Range
Medium (100 ft. + 10 ft./level)
Target
One creature
Duration
1 round/level
Saving Throw
Will negates
Spell Resistance
Yes

This spell curses the target with incredible vulnerability to cold, electricity and fire; the target gains vulnerability to each of those energy types, which means it takes double damage from cold, electricity and fire, even on a successful save. Dispel magic and greater dispel magic have no effect on this spell, but break enchantment, limited wish, miracle, remove curse and wish can remove it.