Curse of the Elements
Curse of the Elements is a D&D 3.5 spell (Necromancy) from MMM. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Will negates; Duration: 1 round/level; Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Medium (100 ft. + 10 ft./level)
- Target
- One creature
- Duration
- 1 round/level
- Saving Throw
- Will negates
- Spell Resistance
- Yes
This spell curses the target with incredible vulnerability to cold, electricity and fire; the target gains vulnerability to each of those energy types, which means it takes double damage from cold, electricity and fire, even on a successful save. Dispel magic and greater dispel magic have no effect on this spell, but break enchantment, limited wish, miracle, remove curse and wish can remove it.