Critical Strike

Complete Mage (CM)Updated Supplementals (3.5)

Critical Strike is a D&D 3.5 spell (Divination) from CM. On class lists for Assassin (Level 1), Horde Assassin (Level 1). Range or area: Personal; Saving throw: None (harmless); Duration: 1 attack; Casting time: 1 swift action.

School
Divination
Casting Time
1 swift action
Components
V, S
Range
Personal
Target
The caster
Duration
1 attack
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

As you complete this spell, you sense the blood rushing through your target’s veins.

This spell guides your next attack to your foe’s vital spots. Your next single attack roll (if it is made before the end of the next round) ignores any miss chance due to concealment. (In the case of a foe that has total concealment, you must still attack the correct square). This even allows you to deliver a sneak attack against a foe that has concealment.