Conjure Mana Citrine

More Magic and Mayhem (MMM)Updated WoW RPG (3.5)

Conjure Mana Citrine is a D&D 3.5 spell (Conjuration (Creation)) from MMM. Range or area: 0 ft.; Saving throw: None; Duration: Instantaneous (see below); Casting time: 1 round.

School
Conjuration (Creation)
Casting Time
1 round
Components
V, S
Range
0 ft.
Effect
One gemstone
Duration
Instantaneous (see below)
Saving Throw
None
Spell Resistance
No

This spell creates an enchanted citrine that is capable of storing a single spell of up to 5th level. You may store any spell you know of up to 5th level in the gem by simply casting the spell while holding the gem. The enchanted stone lasts until the next time you fall asleep, or for 24 hours, whichever comes first. Breaking the stone, which can be done by squeezing it in the hand while muttering a single command word that you designate at the time you create the stone, releases the spell. Only you can activate the stone to release the spell stored inside. The stored spell functions exactly as if you had cast it normally, but breaking the stone is a move action, regardless of the casting time of the spell.