Astral Recall
Astral Recall is a D&D 3.5 spell (Conjuration (Teleportation)) from MMM. On class lists for Witch Doctor (Level 7). Range or area: Unlimited; Saving throw: None; Duration: Instantaneous; Casting time: 1 standard action.
- School
- Conjuration (Teleportation)
- Casting Time
- 1 standard action
- Components
- V
- Range
- Unlimited
- Target
- You
- Duration
- Instantaneous
- Saving Throw
- None
- Spell Resistance
- No
Astral recall teleports you to your sanctuary. You must designate the sanctuary when you prepare the spell, and it must be a very familiar place. For the purposes of this spell, "very familiar" means a place where you have been often and feel at home. The actual point of arrival is a designated area no larger than 10 feet by 10 feet. You transport yourself any distance within a plane but cannot travel between planes. You can transport, in addition to yourself, any objects you carry, as long as their weight doesn't exceed your maximum load.