Aspect of the Deity
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, DF
- Range
- Personal
- Target
- The caster
- Duration
- 1 round/level
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
As lesser aspect of the deity, but you take on all the qualities of a celestial creature (see the Monster Manual for complete details):
- You take on a shining, metallic appearance.
- You gain the ability to smite evil once a day. Add your Charisma bonus to your attack roll and your character level to your damage roll against an evil foe.
- You gain darkvision out to 60 ft.
- You gain resistance 20 to acid, cold, and electricity.
- You gain damage reduction 10/magic.
- You gain spell resistance 25.
Your creature type does not change (you do not become an outsider).