Arrow Storm
Arrow Storm is a D&D 3.5 spell (Transmutation) from CAd. On class lists for Ranger (Level 4), Consecrated Harrier (Level 4), Planar Ranger (Level 4), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round; Casting time: 1 swift action.
- School
- Transmutation
- Casting Time
- 1 swift action
- Components
- V
- Range
- Personal
- Target
- The caster
- Duration
- 1 round
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
You can cast this spell only at the beginning of your turn, before you take any other actions. After casting arrow storm, you can use a full-round action to make one ranged attack with a bow with which you are proficient against every foe within a distance equal to the weapon’s range increment. You can attack amaximum number of individual targets equal to your character level. If you choose not to spend a full-round action in this fashion after casting the spell, the spell has no effect.