Armor of Darkness

Deities and Demigods (DD)Supplementals (3.0)
School
Abjuration
Casting Time
1 standard action
Components
V, S, DF
Range
Touch
Target
One creature
Duration
10 minutes/level
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

The spell envelops the warded creature in a shroud of flickering shadows. The shroud can, if the caster desires, conceal the wearer’s features. In any case, it grants the recipient a +3 deflection bonus to Armor Class plus an additional +1 for every four caster levels (maximum bonus +8). The subject can see through the armor as if it did not exist and is also afforded darkvision with a range of 60 feet. Finally, the subject gains a +2 bonus on saving throws against any holy, good, or light spells or effects.

Undead creatures that are subjects of armor of darkness also gain +4 turn resistance.