Armor Enhancement
Armor Enhancement is a D&D 3.5 spell (Transmutation) from ECS. On class lists for Artificer (Level 2). Range or area: Touch; Saving throw: None (object); Duration: 10 minutes/level; Casting time: 1 minute.
- School
- Transmutation
- Casting Time
- 1 minute
- Components
- S, M
- Range
- Touch
- Target
- One armor or shield
- Duration
- 10 minutes/level
- Saving Throw
- None (object)
- Spell Resistance
- No (object)
As lesser armor enhancement, but you can choose any special ability whose market price is equivalent to a bonus of up to +3 or up to 35,000 gp, such as ghost touch or acid resistance.
Material Component: An ointment costing 50 gp.