Ancestral Vengeance

Oriental Adventures (OA)Oriental Adventures (3.0)
School
Conjuration (Summoning)
Casting Time
1 standard action
Components
V, S, DF
Range
Close (25 ft. + 5 ft./2 levels)
Target
One creature
Duration
Instantaneous
Saving Throw
Fortitude half
Spell Resistance
Yes

When you cast this spell, you call out to an ancestral spirit, listing the crimes of your target and urging your ancestor to punish the miscreant.
(The target’s alignment is irrelevant to the success of the spell).
The ancestral spirit imposes this punishment in the form of a sharp blow to the target.
This attack hits automatically and deals 1d6 points of damage per two caster levels (maximum 5d6), or 1d6 points per caster level (maximum 10d6) if the target is undead.
A successful Fortitude saving throw reduces the damage by half.