Allegro

Complete Adventurer (CAd)Updated Supplementals (3.5)

Allegro is a D&D 3.5 spell (Transmutation) from CAd. On class lists for Bard (Level 3), Vigilante (Level 3), Bard Variant (Level 3), and others. Range or area: 10 ft.; Saving throw: Fortitude negates (harmless); Duration: 1 minute/level (D); Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M
Range
10 ft.
Area
10 ft. radius burst centered on the caster
Duration
1 minute/level (D)
Saving Throw
Fortitude negates (harmless)
Spell Resistance
Yes (harmless)

This spell makes you and your companions extraordinarily fleet of foot. Each creature within the spell’s area gains a 30-foot enhancement bonus to its land speed, up to a maximum of double the creature’s land speed. Affected creatures retain these effects for the duration of the spell, even if they leave the original area.

Material Component: A tailfeather from a bird of prey.