Prone

Dungeon Master's Guide v.3.5 (DMG)Updated 3.5

Prone is a D&D 3.5 rule entry from DMG. Category: Base; Subcategory: Conditions.

Category
Base
Subcategory
Conditions

The character is on the ground. An attacker who is prone has a –4 penalty on melee attack rolls and cannot use a ranged weapon (except for a crossbow). A defender who is prone gains a +4 bonus to Armor Class against ranged attacks, but takes a –4 penalty to AC against melee attacks. Standing up is a move-equivalent action that provokes an attack of opportunity.