Powerful Storms
Powerful Storms is a D&D 3.5 rule entry from DMG. Category: Base; Subcategory: Surroundings.
- Category
- Base
- Subcategory
- Surroundings
Very high winds and torrential precipitation reduce visibility to zero, making Spot, Search, and Listen checks and all ranged weapon attacks impossible. Unprotected flames are automatically extinguished, and protected flames have a 75% chance of being doused. Creatures caught in the area must make a DC 20 Fortitude save or face the effects based on the size of the creature (see Table: Wind Effects). Powerful storms are divided into the following four types.
Windstorm
While accompanied by little or no precipitation, windstorms can cause considerable damage simply through the force of their wind.
Blizzard
The combination of high winds, heavy snow (typically 1d3 feet), and bitter cold make blizzards deadly for all who are unprepared for them.
Hurricane
In addition to very high winds and heavy rain, hurricanes are accompanied by floods. Most adventuring activity is impossible under such conditions.
Tornado
One in ten thunderstorms is accompanied by a tornado.