Fire Immunity

Dungeon Master's Guide v.3.5 (DMG)Updated 3.5

Fire Immunity is a D&D 3.5 rule entry from DMG. Category: Base; Subcategory: Special Abilities.

Category
Base
Subcategory
Special Abilities

A creature with fire immunity never takes fire damage. It has vulnerability to cold, which means it takes half again as much(+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.