Wild Elf
Wild Elf is a D&D 3.5 player race from Rac. Medium Humanoid (good reflex), Level adjustment +0.
- Size
- Medium
- Type
- Humanoid (good reflex)
- Level Adjustment
- +0
Wild elves correspond exactly to the wild elves presented in the Monster Manual. They have all the elven racial traits given in Chapter 2 of the Player’s Handbook except as follows:
- +2 Dexterity, —2 Intelligence. Wild elves are hardier than other elves, but favor physical action and feats of athleticism instead of learning to solve problems.
- Automatic Languages: Elven, Common, home region. Bonus Languages: Gnoll, Illuskan, Orc, Sylvan, Tashalan.
- Favored class: Sorcerer.