Jerren
Jerren is a D&D 3.5 player race from BV. Small Humanoid (good reflex), Level adjustment +0.
- Size
- Small
- Type
- Humanoid (good reflex)
- Level Adjustment
- +0
- +2 Dexterity, —2 Strength: Jerren are quick, agile, and skilled with ranged weapons, but they are Small and therefore not as strong as other humanoids.
- +2 racial bonus on Intimidate, Bluff, and Move Silently checks. Jerren are scary, untruthful, and sneaky.
- +1 racial bonus on all saving throws. Jerren are surprisingly capable of avoiding mishaps.
- +2 morale bonus on saving throws against fear. (This bonus stacks with Jerren’s +1 bonus on saving throws in general.)
- +1 racial bonus on attack rolls with a thrown weapon. Jerren delight in inflicting harm from afar.
- +2 racial bonus on Listen checks. Jerren are quite skilled in overhearing secrets.