High Elf

Warcraft - Roleplaying Game (WRPG)Updated Warcraft (3.5)

High Elf is a D&D 3.5 player race from WRPG. Medium Humanoid (elf), Level adjustment +1.

Size
Medium
Type
Humanoid (elf)
Level Adjustment
+1
  • +2 Dexterity, +2 Intelligence, −2 Constitution.
  • Medium; base land speed 30 ft.; low-light vision.
  • +2 racial bonus on saves vs. mind-affecting spells or effects.
  • Arcane Ability: with Int 10+, cast four 0-level sorcerer/wizard cantrips/day as a 1st-level sorcerer (any combination; subject to ASF).
  • +1 effective caster level with all arcane spellcasting classes (affects spell effects, not spells known/slots).
  • Empowered Magic: 1/day apply Empower Spell to a spell without raising the slot (declare before casting).
  • Magic Addiction: each morning must spend preparation-time resisting addiction or take −1 caster level and −2 on saves vs. spells; unnecessary within 50 ft. of a moon well (lingers Wis modifier days after leaving).
  • −2 circumstance penalty on Charisma-based checks vs. night elves and tauren.
  • Martial Weapon Proficiency: longbow, composite longbow, and either short sword or rapier.
  • +2 racial bonus on Concentration, Knowledge (arcana), and Spellcraft (class skills for all high elves).
  • Automatic Languages: Common, Thalassian. Bonus: Darnassian, Dwarven, Goblin, Kalimdoran, Orc.
  • Favored Class: Sorcerer or Wizard (choose at creation). Level Adjustment +1.