Gray Orc
Gray Orc is a D&D 3.5 player race from Rac. Medium Humanoid (good fort), Level adjustment +1.
- Size
- Medium
- Type
- Humanoid (good fort)
- Level Adjustment
- +1
Gray orcs all possess the following racial traits:
- +2 Strength, —2 Intelligence, +2 Wisdom, —2 Charisma: Gray orcs are not as strong as mountain orcs, but they tend to be much more independent and strong-willed.
- Medium-size.
- Gray orc land speed is 40 feet. Their gait is long and loping and they can cover great distances quickly.
- Proficient with the greataxe and longbow; gray orcs train with weapons from childhood.
- Light Sensitivity (Ex): Gray orcs suffer a —1 penalty on attack rolls in bright sunlight or within the radius of a daylight spell.
- Scent (Ex): Gray orcs have the scent ability, as detailed in the DUNGEON MASTER‘S Guide.
- Orc Blood: For all special abilities and effects, a gray orc is considered an orc. Gray orcs, for example, can use or create orc weapons and magic items with racially specific orc powers as if they were orcs.
- Favored Class: Cleric.
- Level Adjustment +1. Gray orcs are slightly more powerful and gain levels more slowly than most of the other common races of Faerûn. See Table 1 for more information.
- Automatic Languages: Common, Orc. Bonus Languages: Draconic, Giant, Goblin.