Watcher's Ward
Watcher's Ward is a D&D 3.5 psionic power (Clairsentience) from DSCS. Power points: 3. On class lists for Psion (Level 2), Wilder (Level 2).
- Power Points
- 3
- Discipline
- Clairsentience
- Manifesting Time
- 2 rounds
- Range
- Close (25 ft. + 5 ft./2 levels)
You close your eyes as you attune to the area you chosen, becoming one with it.
Not even a fly can enter it unnoticed now. You attune yourself to the area of this power and become extremely sensitive to any disturbances within it. You know if a creature enters or leaves the warded area, although no other insight is provided. You cannot be caught flatfooted and can always act in the surprise round of combat. If you leave the warded area, this power ends prematurely.
Augment: If you spend 3 additional power points you know the exact location of all creatures within the area (although you know where they are this power does not enable you to see hidden or invisible creatures).