Stomp, Greater
Stomp, Greater is a D&D 3.5 psionic power (Psychokinesis) from CP. Power points: 9. On class lists for Psion (Level 5), Psychic Warrior (Level 5), Wilder (Level 5).
- Power Points
- 9
- Discipline
- Psychokinesis
- Manifesting Time
- 1 standard action
- Range
- 120 ft.
The earth splits and cracks as a thin chasm snakes across the area, fast as lightning.
Your foot stomp precipitates a psychokinetic shock wave that travels along a narrow channel in the ground, spreading into creatures and objects in the area. Creatures that fail their saving throws fall prone and take 7d6 points of damage.
Augment: For every 2 additional power points you spend, the power deals an additional 1d6 points of damage. For each additional 2d6 points of damage, the power’s save DC increases by 1.