Sardior's Flight
Sardior's Flight is a D&D 3.5 psionic power (Psychoportation) from TME30. Power points: 11. On class lists for Defender of Sardior (Level 6), Devotee of Sardior (Level 6), Psion (Level 7).
- Power Points
- 11
- Discipline
- Psychoportation
- Manifesting Time
- 1 standard action
- Range
- Personal
A pair of ruby-colored crystalline wings sprout from your back and grant you flight. You can fly at a speed of 180 feet (150 feet if you wear medium or heavy armor, or have a medium or heavy load). You can fly up at half speed and descend at double speed. Your maneuverability is good. Using this power requires as much concentration as walking, so you can attack or manifest powers normally. You cannot carry aloft more weight than your maximum load, plus any armor you wear.
Should the duration expire while you are aloft, the wings vanish, and you begin falling immediately. You likewise fall if the power is negated, or if you become helpless when aloft.
When flying with the wings, you gain a +4 dodge bonus to Armor Class. You can charge or run while flying with the wings. When moving overland with the wings, you can hustle without becoming fatigued or suffering nonlethal damage.
Special: This power cost 11 points for a Defender/Devotee of Sardior and 13 points for a Psion.