Sardior's Calling
Sardior's Calling is a D&D 3.5 psionic power (Psychoportation) from TME30. Power points: 9. On class lists for Defender of Sardior (Level 5), Devotee of Sardior (Level 5), Psion (Level 6), and others.
- Power Points
- 9
- Discipline
- Psychoportation
- Manifesting Time
- 1 full round
- Range
- Medium (100 ft. + 10 ft./level)
You touch on the power of Sardior to call forth a young gem dragon to aid you with an immediate task. If you know the name of the young dragon, you can call upon it specifically, otherwise you get a random dragon. The task you choose is to have it fight for you or to perform actions that take no more than 1 minute per manifester level. In return, the dragon expects compensation. Normally this is coin, gems, or magic items in the amount of least 100 gp per Hit Die, but it can be some other form of barter as determined by you and the dragon (as determined by the DM). The type of random gem dragon called is determined by the chart below. The gem dragon is transported back to its lair when it desires. This is normally after the task is finished and payment received, but if it decides to leave before this, the gem dragon forfeits payment.
| Roll d20 | Gem Dragon Type |
|---|---|
| 1-4 | Crystal |
| 5-8 | Sapphire |
| 9-12 | Emerald |
| 13-16 | Amethyst |
| 17-20 | Topaz |
See the Monster Manual II or the Psionics Handbook web enhancement for gem dragon descriptions and stats.
Special: This power cost 9 points for a Defender/Devotee of Sardior and 11 points for a Psion/Psychic Warrior.