Molecular Bonding
Molecular Bonding is a D&D 3.5 psionic power (Psychokinesis) from DSCS. Power points: 3. On class lists for Psion (Level 2), Wilder (Level 2).
- Power Points
- 3
- Discipline
- Psychokinesis
- Manifesting Time
- 1 standard action
- Range
- 10 ft.
Waving you hand, you temporarily fuses two items together, like they were always the same object.
You can temporarily join two surfaces together at the molecular level (i.e. an enemy’s boots can be joined to the floor, his sword to its sheath, or the joints of his armor fused together into a useless plug of metal).
Creatures that are somehow rendered unable to move cannot apply their Dexterity bonus to Armor Class. The power otherwise does not affect creatures (including constructs and undead).