Living Memory

Planewalker.com (Pcom)Updated 3.5

Living Memory is a D&D 3.5 psionic power (Telepathy) from Pcom. Power points: 11. On class lists for Psion (Level 6), Wilder (Level 6).

Power Points
11
Discipline
Telepathy
Manifesting Time
8 hours
Range
Personal

This power transforms an appropriate recording device into a receptacle for your memories and even your personality. Any small object that is normally used to hold knowledge, such as a book, a sensory stone, or even a mimir, can be used. The object becomes a psionic device capable of relaying anything you know to whoever wields it.

The Fraternity of Order has used this power for centuries to spread and catalog their accumulated knowledge, but it is also used within the Society of Sensation and the Revolutionary League to pass along experiences and information. You have some leeway in the manner in which the device speaks, what activates it, and how much information it contains. A book could be seemingly blank unless someone speaks to it or writes in it, upon which ink appears on the pages in response, or it could simply talk aloud and hold a conversation in any language you know.

Likewise, you may decide that it is only active when someone is holding it or says a specific phrase, or you can set it always be “on”. The DM has the final say on what is possible with the device, but players are encouraged to be creative and give any such objects a personal touch.

By default, the created device stores all your memories and personality in words, but it may be used to convey images or even project experiences directly to its handler. You can also withhold as much information as you like when manifesting this power, limiting the device’s knowledge to specific topics, time periods, hard facts, or just your personal opinions on certain topics.