Know Direction and Location

Expanded Psionics Handbook (XPH)Updated 3.5

Know Direction and Location is a D&D 3.5 psionic power (Clairsentience) from XPH. Power points: 1. On class lists for Psion (Level 1), Psychic Rogue (Level 1), Wilder (Level 1).

Power Points
1
Discipline
Clairsentience
Manifesting Time
1 standard action
Range
Personal

You generally know where you are. This power is useful to characters who end up at unfamiliar destinations after teleporting, using a gate, or traveling to or from other planes of existence. The power reveals general information about your location as a feeling or presentiment. The information is usually no more detailed than a summary that locates you according to a prominent local or regional site, such as “approximately 20 miles northwest of Greyhawk City.” If no prominent sites are nearby, answers such as “adrift on the Sunless Sea” are also possible, which at least provide some information about location.

Using this power also tells you what direction you are facing.

Using this power prior to making a Knowledge (the planes) check with astral caravan grants a +2 bonus on the check.

Know Direction and Location can be made permanent with the incarnate power.