Hypercognition

Expanded Psionics Handbook (XPH)Updated 3.5

Hypercognition is a D&D 3.5 psionic power (Clairsentience) from XPH. Power points: 15.

Power Points
15
Discipline
Clairsentience
Manifesting Time
1 standard action or 1 immediate action (see text)
Range
Personal

You make lightning-fast deductions based on only the slightest clue, pattern, or scrap of memory resident in your mind. You can make reasonable statements about a person, place, or object, seemingly from very little knowledge. However, your knowledge is in fact the result of a rigorously logical process that you force your mind to undertake, digging up and correlating every possible piece of knowledge bearing on the topic (possibly even extracting echoes of knowledge from the Astral Plane).

The nature of the knowledge you gain concerning the subject of your analysis is subject to the DM’s discretion but might include the answer to a riddle, the way out of a maze, stray bits of information about a person, legends about a place or an object, or even a conclusion concerning a dilemma that your conscious mind is unable to arrive at.

The DM may call for an Intelligence check to obtain the desired information (the DM secretly determines the DC). If so, you can manifest hypercognition as an immediate action prior to making the check and receive a +20 bonus for doing so.