Force Fate
Force Fate is a D&D 3.5 psionic power (Clairsentience) from TME30. Power points: 9. On class lists for Psion (Level 4), Psychic Warrior (Level 4).
- Power Points
- 9
- Discipline
- Clairsentience
- Manifesting Time
- 1 immediate action
- Range
- Close (25 ft. + 5 ft./2 levels)
Force fate forces a single creature within range to reroll a saving throw, attack roll, or skill check, and use the worse of the two rolls as the result. You can manifest this power quickly enough to gain its benefits in a clutch situation. If you use the power during your turn, it’s a free action for you, just like a quickened power. You also can manifest this power when it isn’t your turn and whenever you would normally make a saving throw or ability check. No matter when you manifest the power, it counts toward the normal limit of one quickened power per round.