Endure Elements, Psionic
Endure Elements, Psionic is a D&D 3.5 psionic power (Psychometabolism) from CP. Power points: 1. On class lists for Psion (Level 1), Psychic Warrior (Level 1), Wilder (Level 1).
- Power Points
- 1
- Discipline
- Psychometabolism
- Manifesting Time
- 1 standard action
- Range
- Touch
An amber aura quickly spreads over your body, moderating the effects of the environment.
A creature protected by psionic endure elements suffers no harm from being in a hot or cold environment. It can exist comfortably in conditions between -50 and 140 degrees Fahrenheit without having to make Fortitude saves (as described in the Dungeon Master’s Guide). The creature’s equipment is likewise protected.
Psionic endure elements doesn’t provide any protection from fire or cold damage, nor does it protect against other environmental hazards such as smoke, lack of air, and so forth.