Burrowing Bonds

Dragon #317 (D317)3.5
Power Points
7
Discipline
Metacreativity
Manifesting Time
1 standard action
Range
Medium (100 ft. + 10 ft./level)

A long, slender, malleable shaft of crystal. It entwines your foe in its loops, piercing his flesh and holding the target bound. The crystalline bonds deal 3d6 points of damage when it first entwines and pierces the target’s flesh, and 1d6 points of damage every round thereafter as it continues to writhe and burrow, tightening its grasp.

A target caught by the bonds may attempt purely mental actions, such as manifesting a power, but the bonds’ burrowing nature requires that a manifester make a Concentration check (DC of 20 + half the continuous damage last dealt) for each power attempted.

Cutting or damaging the bonds can free a victim. The crystal has hardness 12, and 30 hit points.

Teleportation and other forms of travel may displace the target, but the bonds remain with the target, tightening and burrowing (and dealing damage each round). The bonds are not affected by dispel psionics, nor dismiss ectoplasm.

Augment: You can augment this power in one or more of the following ways:

  1. For every 2 additional power points you spend, this power’s save DC increases by 1.
  2. For every 2 additional power points you spend, this power can affect a target one size category larger.
  3. For every 2 additional power points you spend, the continuous damage (the damage dealt after the initial effect) increases by 1d6 points.