Zombie Displacer Beast
Large Undead — CR 4
Zombie Displacer Beast is a D&D 3.5 monster from RH. CR 4, HD 12d12+3 (81 hp).
- Hit Dice
- 12d12+3 (81 hp)
- Initiative
- +1
- Speed
- 40 ft, 40 ft.
- Armor Class
- 15, touch 10, flat-footed 14
- Base Attack / Grapple
- +6/+6
- Attack
- Slam +10 melee or tentacle +10 melee or bite +10 melee Full Attack: Slam +10 melee or tentacle +10 melee or bite +10 melee
- STR
- 20
- DEX
- 13
- WIS
- 10
- CHA
- 1
- Fort / Ref / Will
- +4 / +5 / +8
- Challenge Rating
- 4
- Alignment
- Always neutral evil
Special Abilities
DR 5/slashing-
Zombie Displacer Beast* (CR 4)
Large Undead
Alignment: Always neutral evil
Initiative: +1 (Dex)
Hit Dice: 12d12+3 (81 hp); DR: 5/slashing
Fort +4, Ref +5, Will +8 Speed: 40 ft.
Space: 5 ft./5 ft. (15 ft. with tentacle)
Base Attack +6; Grapple +6
Attack: Slam +10 melee or tentacle +10 melee or bite +10 melee
Full Attack: Slam +10 melee or tentacle +10 melee or bite +10 melee
Damage: Slam 1d8+7 or tentacle 1d6+7 or bite 1d8+7
Special Attacks/Actions: - Abilities: Str 20, Dex 13, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead, partial actions only
Feats: Toughness
Skills: -
Advancement: - Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None
Description
Zombie Displacer Beast* (CR 4)
Large Undead
Alignment: Always neutral evil
Initiative: +1 (Dex)
Hit Dice: 12d12+3 (81 hp); DR: 5/slashing
Fort +4, Ref +5, Will +8 Speed: 40 ft.
Space: 5 ft./5 ft. (15 ft. with tentacle)
Base Attack +6; Grapple +6
Attack: Slam +10 melee or tentacle +10 melee or bite +10 melee
Full Attack: Slam +10 melee or tentacle +10 melee or bite +10 melee
Damage: Slam 1d8+7 or tentacle 1d6+7 or bite 1d8+7
Special Attacks/Actions: - Abilities: Str 20, Dex 13, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead, partial actions only
Feats: Toughness
Skills: -
Advancement: - Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None
Combat
Zombie Displacer Beast* (CR 4)
Large Undead
Alignment: Always neutral evil
Initiative: +1 (Dex)
Hit Dice: 12d12+3 (81 hp); DR: 5/slashing
Fort +4, Ref +5, Will +8 Speed: 40 ft.
Space: 5 ft./5 ft. (15 ft. with tentacle)
Base Attack +6; Grapple +6
Attack: Slam +10 melee or tentacle +10 melee or bite +10 melee
Full Attack: Slam +10 melee or tentacle +10 melee or bite +10 melee
Damage: Slam 1d8+7 or tentacle 1d6+7 or bite 1d8+7
Special Attacks/Actions: - Abilities: Str 20, Dex 13, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead, partial actions only
Feats: Toughness
Skills: -
Advancement: - Climate/Terrain: Any land and underground
Organization: Any
Treasure/Possessions: None