Yeti

Large Monstrous Humanoid (Cold) — CR 3

()Updated 3.5

Yeti is a D&D 3.5 monster from —. CR 3, HD 4d8+11 (29 hp).

Hit Dice
4d8+11 (29 hp)
Initiative
+1
Speed
land 40 ft, 40 ft., climb 20 ft.
Base Attack / Grapple
+4/+12
Attack
Claw +7 melee
Full Attack
2 claws +7 melee
STR
18
DEX
13
CON
14
INT
9
WIS
12
CHA
11
Fort / Ref / Will
+3 / +5 / +5
Challenge Rating
3
Alignment
Usually neutral
Organization
Solitary or clan (3-10)
Treasure
Standard
Level Adjustment
+3

Special Abilities

Improved GrabConstrictCold Subtype

Feats

Yeti stalk their prey and lay ambushes to catch their victim by surprise. Once battle is joined, they fight fiercely with their claws. Cold Subtype A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.

Description

Yeti stalk their prey and lay ambushes to catch their victim by surprise. Once battle is joined, they fight fiercely with their claws. Cold Subtype A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.