Wurm, Greater, Forest
Large Dragon — CR 15
Wurm, Greater, Forest is a D&D 3.5 monster from —. CR 15, HD 12d12+48 (126 hp).
- Hit Dice
- 12d12+48 (126 hp)
- Initiative
- +5
- Speed
- land 40 ft, 40 ft., climb 40 ft.
- Base Attack / Grapple
- +12/+12
- Attack
- Bite +20 melee, tail slap +17 melee, 2 claws +17 melee
- Full Attack
- Bite +20 melee, tail slap +17 melee, 2 claws +17 melee
- STR
- 26
- DEX
- 12
- CON
- 18
- INT
- 14
- WIS
- 6
- CHA
- 4
- Fort / Ref / Will
- +12 / +9 / +11
- Challenge Rating
- 15
- Alignment
- Usually neutral good
- Organization
- Solitary or pair (1-2)
- Treasure
- Standard
- Level Adjustment
- +17
Special Abilities
Feats
Description
A character glued to the ground can break free with a successful Strength check (DC = to the Reflex DC + 10), or by dealing 20 points of damage to the resin with a slashing weapon (hitting the resin is automatic). Once free, the creature moves at half speed. A character capable of spellcasting who is bound by the resin must make a Concentration check (DC 15) to successfully cast a spell. The resin becomes brittle and falls away after 10 minutes.