Weretiger Tiger Form

Large Humanoid (Human, Shapechanger) — CR 5

Realmshelps (RH)3.5
Hit Dice
1d8+1 plus 6d8+18 (50 hp)
Initiative
+6
Speed
40 ft, 40 ft.
Armor Class
16, touch 11, flat-footed 14
Base Attack / Grapple
+5/+6
Attack
Claw +11 melee Full Attack: 2 claws +11 melee and bite +6 melee
STR
25
DEX
15
CON
16
INT
10
WIS
11
CHA
8
Fort / Ref / Will
+10 / +7 / +4
Challenge Rating
5
Alignment
Always neutral
Level Adjustment
+3

Special Abilities

DR 10/silverPounceimproved grabrakecurse of lycanthropy

Feats

Weretiger Tiger Form (CR 5)

Large Humanoid (Human and Shapechanger)
Alignment: Always neutral
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: low-light vision, scent, Listen +6, and Spot +6

AC: 16 (-1 size, +2 Dex, +5 natural), touch 11, flat-footed 14
Hit Dice: 1d8+1 plus 6d8+18 (50 hp); DR: 10/silver
Fort +10, Ref +7, Will +4 Speed: 40 ft.
Space: 10 ft./5 ft.
Base Attack +5; Grapple +6
Attack: Claw +11 melee
Full Attack: 2 claws +11 melee and bite +6 melee
Damage: Claw 1d8+7; bite 2d6+3
Special Attacks/Actions: Pounce, improved grab, rake, curse of lycanthropy Abilities: Str 25, Dex 15, Con 16, Int 10, Wis 11, Cha 8
Special Qualities: Alternate form, tiger empathy
Feats: Alertness; Combat Reflexes; Improved Initiative; Improved Natural Attack (bite, claw); Iron Will
Skills: Balance +6, Climb +12, Handle Animal +3, Hide +2, Listen +6, Move Silently +12, and Spot +6
Advancement: By character class
Level Adjustment: +3 Climate/Terrain: Warm forest
Organization: Solitary or pair
Treasure/Possessions: Standard

Description

Weretiger Tiger Form (CR 5)

Large Humanoid (Human and Shapechanger)
Alignment: Always neutral
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: low-light vision, scent, Listen +6, and Spot +6

AC: 16 (-1 size, +2 Dex, +5 natural), touch 11, flat-footed 14
Hit Dice: 1d8+1 plus 6d8+18 (50 hp); DR: 10/silver
Fort +10, Ref +7, Will +4 Speed: 40 ft.
Space: 10 ft./5 ft.
Base Attack +5; Grapple +6
Attack: Claw +11 melee
Full Attack: 2 claws +11 melee and bite +6 melee
Damage: Claw 1d8+7; bite 2d6+3
Special Attacks/Actions: Pounce, improved grab, rake, curse of lycanthropy Abilities: Str 25, Dex 15, Con 16, Int 10, Wis 11, Cha 8
Special Qualities: Alternate form, tiger empathy
Feats: Alertness; Combat Reflexes; Improved Initiative; Improved Natural Attack (bite, claw); Iron Will
Skills: Balance +6, Climb +12, Handle Animal +3, Hide +2, Listen +6, Move Silently +12, and Spot +6
Advancement: By character class
Level Adjustment: +3 Climate/Terrain: Warm forest
Organization: Solitary or pair
Treasure/Possessions: Standard

Combat

Weretiger Tiger Form (CR 5)

Large Humanoid (Human and Shapechanger)
Alignment: Always neutral
Initiative: +6 (+2 Dex, +4 Improved Initiative); Senses: low-light vision, scent, Listen +6, and Spot +6

AC: 16 (-1 size, +2 Dex, +5 natural), touch 11, flat-footed 14
Hit Dice: 1d8+1 plus 6d8+18 (50 hp); DR: 10/silver
Fort +10, Ref +7, Will +4 Speed: 40 ft.
Space: 10 ft./5 ft.
Base Attack +5; Grapple +6
Attack: Claw +11 melee
Full Attack: 2 claws +11 melee and bite +6 melee
Damage: Claw 1d8+7; bite 2d6+3
Special Attacks/Actions: Pounce, improved grab, rake, curse of lycanthropy Abilities: Str 25, Dex 15, Con 16, Int 10, Wis 11, Cha 8
Special Qualities: Alternate form, tiger empathy
Feats: Alertness; Combat Reflexes; Improved Initiative; Improved Natural Attack (bite, claw); Iron Will
Skills: Balance +6, Climb +12, Handle Animal +3, Hide +2, Listen +6, Move Silently +12, and Spot +6
Advancement: By character class
Level Adjustment: +3 Climate/Terrain: Warm forest
Organization: Solitary or pair
Treasure/Possessions: Standard