Wereserpent Human Form

Medium Humanoid (Human, Shapechanger) — CR 3

()Updated 3.5

Wereserpent Human Form is a D&D 3.5 monster from —. CR 3, HD 1d8+1 plus 3d8+6 plus 3 (28 hp).

Hit Dice
1d8+1 plus 3d8+6 plus 3 (28 hp)
Initiative
+5
Speed
land 30 ft, 30 ft. (20 ft. in breastplate)
Base Attack / Grapple
+3/+4
Attack
Glaive +4 melee or composite longbow (+1 Str bonus) +4 ranged
Full Attack
Glaive +4 melee or composite longbow (+1 Str bonus) +4 ranged
STR
13
DEX
12
CON
12
INT
10
WIS
11
CHA
8
Fort / Ref / Will
+6 / +4 / +1
Challenge Rating
3
Alignment
Usually chaotic evil
Organization
Solitary, pair, family (3-4)
Treasure
Standard
Level Adjustment
+3

Special Abilities

Curse of LycanthropySerpent Empathy

Feats

Wereserpents in human form tend to fight with knives or spells, usually as a last resort when open conflict can't be avoided. In snake form, they fight as constrictors. A wereserpent in hybrid form can cast spells or wield weapons with its humanoid arms and hands, constrict with its coils, and bite. Changing from any of its forms to another is a standard action. Except as noted below, wereserpents function the same as other lycanthropes (see the Lycanthrope entry in the Monster Manual). Alternate Form (Su): A wereserpent can assume the form of a Medium constrictor snake or a snake-human hybrid. Constrict (Ex): On a successful grapple check, a wereserpent in snake or hybrid form deals 1d3+6 points of damage. Improved Grab (Ex): To use this ability, a wereserpent must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict. Shapechanger Subtype A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype. Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry). Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.

Description

Wereserpents in human form tend to fight with knives or spells, usually as a last resort when open conflict can't be avoided. In snake form, they fight as constrictors. A wereserpent in hybrid form can cast spells or wield weapons with its humanoid arms and hands, constrict with its coils, and bite. Changing from any of its forms to another is a standard action. Except as noted below, wereserpents function the same as other lycanthropes (see the Lycanthrope entry in the Monster Manual). Alternate Form (Su): A wereserpent can assume the form of a Medium constrictor snake or a snake-human hybrid. Constrict (Ex): On a successful grapple check, a wereserpent in snake or hybrid form deals 1d3+6 points of damage. Improved Grab (Ex): To use this ability, a wereserpent must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict. Shapechanger Subtype A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype. Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry). Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.