Werecat (Cat Form)

Small Humanoid (Human, Shapechanger) — CR 4

()Updated 3.5

Werecat (Cat Form) is a D&D 3.5 monster from —. CR 4, HD 3d8+6 plus 1d8+3 (30 hp).

Hit Dice
3d8+6 plus 1d8+3 (30 hp)
Initiative
+2
Speed
land 40 ft, 40 ft.
Base Attack / Grapple
+2/-3
Attack
Bite +5 melee
Full Attack
Bite +5 melee and 2 claws +0 melee
STR
9
DEX
14
CON
16
INT
10
WIS
18
CHA
12
Fort / Ref / Will
+8 / +4 / +7
Challenge Rating
4
Alignment
Always chaotic good
Organization
Solitary, pair, or pride (3-8)
Treasure
Standard
Level Adjustment
+3

Special Abilities

Curse of LycanthropyPounceAlternate FormCat Empathy

Feats

* Domain spell. Domains: Charm (+4 bonus to Charisma for 1 minute 1/day) and Trickery (Bluff, Disguise, Hide are class skills). A werecat generally uses its cat form for stealthy purposes, such as seeking out cults of Shar and Loviatar. It then hunts down its enemies in a form more suitable for combat - generally its hybrid form. Shapechanger Subtype A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype. Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry). Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.

Description

* Domain spell. Domains: Charm (+4 bonus to Charisma for 1 minute 1/day) and Trickery (Bluff, Disguise, Hide are class skills). A werecat generally uses its cat form for stealthy purposes, such as seeking out cults of Shar and Loviatar. It then hunts down its enemies in a form more suitable for combat - generally its hybrid form. Shapechanger Subtype A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype. Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry). Proficient with its natural weapons, with simple weapons, and with any weapons mentioned in the creature's description.Proficient with any armor mentioned in the creature's description, as well as all lighter forms. If no form of armor is mentioned, the shapechanger is not proficient with armor. A shapechanger is proficient with shields if it is proficient with any type of armor.