Wendigo

Medium Fey (Cold) — CR 6

Realmshelps (RH)3.5
Hit Dice
4d6+19 (33 hp)
Initiative
+5
Speed
Fly 120 ft, Fly 120 ft. (perfect)
Armor Class
20, touch 20, flat-footed 15
Base Attack / Grapple
+2/+3
Attack
Bite +3 melee Full Attack: Bite +3 melee
STR
12
DEX
20
CON
18
INT
10
WIS
15
CHA
20
Fort / Ref / Will
+5 / +6 / +6
Challenge Rating
6
Alignment
Always chaotic evil
Level Adjustment
+4

Special Abilities

DR 5/ironDiseasemaddening whispersravenous bitespells

Feats

Wendigo* (CR 6)

Medium Fey (Cold)
Alignment: Always chaotic evil
Initiative: +5 (Dex); Senses: low-light vision
Languages: Sylvan

AC: 20 (+5 Dex, +5 deflection), touch 20, flat-footed 15
Hit Dice: 4d6+19 (33 hp); DR: 5/iron
Fort +5, Ref +6, Will +6 Speed: Fly 120 ft. (perfect)
Space: 5 ft./5 ft.
Base Attack +2; Grapple +3
Attack: Bite +3 melee
Full Attack: Bite +3 melee
Damage: Bite 1d6+1/18-20/x3 plus disease
Special Attacks/Actions: Disease, maddening whispers, ravenous bite, spells Abilities: Str 12, Dex 20, Con 18, Int 10, Wis 15, Cha 20
Special Qualities: Cold subtype, corner of the eye, regeneration 5, wind walk, (Human Sor 4)
Feats: Combat Casting; Spell Penetration; Toughness; Track (B)
Skills: Bluff +6, Concentration +11, Hide +13, Knowledge (arcana) +11, Move Silently +13, Spellcraft +13, and Survival +10
Advancement: By character class
Level Adjustment: +4 Climate/Terrain: Cold forests
Organization: Solitary
Treasure/Possessions: Gear only

Description

Wendigo* (CR 6)

Medium Fey (Cold)
Alignment: Always chaotic evil
Initiative: +5 (Dex); Senses: low-light vision
Languages: Sylvan

AC: 20 (+5 Dex, +5 deflection), touch 20, flat-footed 15
Hit Dice: 4d6+19 (33 hp); DR: 5/iron
Fort +5, Ref +6, Will +6 Speed: Fly 120 ft. (perfect)
Space: 5 ft./5 ft.
Base Attack +2; Grapple +3
Attack: Bite +3 melee
Full Attack: Bite +3 melee
Damage: Bite 1d6+1/18-20/x3 plus disease
Special Attacks/Actions: Disease, maddening whispers, ravenous bite, spells Abilities: Str 12, Dex 20, Con 18, Int 10, Wis 15, Cha 20
Special Qualities: Cold subtype, corner of the eye, regeneration 5, wind walk, (Human Sor 4)
Feats: Combat Casting; Spell Penetration; Toughness; Track (B)
Skills: Bluff +6, Concentration +11, Hide +13, Knowledge (arcana) +11, Move Silently +13, Spellcraft +13, and Survival +10
Advancement: By character class
Level Adjustment: +4 Climate/Terrain: Cold forests
Organization: Solitary
Treasure/Possessions: Gear only

Combat

Wendigo* (CR 6)

Medium Fey (Cold)
Alignment: Always chaotic evil
Initiative: +5 (Dex); Senses: low-light vision
Languages: Sylvan

AC: 20 (+5 Dex, +5 deflection), touch 20, flat-footed 15
Hit Dice: 4d6+19 (33 hp); DR: 5/iron
Fort +5, Ref +6, Will +6 Speed: Fly 120 ft. (perfect)
Space: 5 ft./5 ft.
Base Attack +2; Grapple +3
Attack: Bite +3 melee
Full Attack: Bite +3 melee
Damage: Bite 1d6+1/18-20/x3 plus disease
Special Attacks/Actions: Disease, maddening whispers, ravenous bite, spells Abilities: Str 12, Dex 20, Con 18, Int 10, Wis 15, Cha 20
Special Qualities: Cold subtype, corner of the eye, regeneration 5, wind walk, (Human Sor 4)
Feats: Combat Casting; Spell Penetration; Toughness; Track (B)
Skills: Bluff +6, Concentration +11, Hide +13, Knowledge (arcana) +11, Move Silently +13, Spellcraft +13, and Survival +10
Advancement: By character class
Level Adjustment: +4 Climate/Terrain: Cold forests
Organization: Solitary
Treasure/Possessions: Gear only