Warhorse, Light
Large Animal — CR 1
Warhorse, Light is a D&D 3.5 monster from MM, p. 274. CR 1, HD 3d8+9 (22 hp).
- Hit Dice
- 3d8+9 (22 hp)
- Initiative
- +1
- Speed
- Land 60 ft
- Armor Class
- 14, touch 10, flat-footed 13
- Base Attack / Grapple
- +2/+9
- Attack
- Hoof +4 melee (1d4+3)
- Full Attack
- 2 hooves +4 melee (1d4+3) and bite -1 melee (1d3+1)
- STR
- 16
- DEX
- 13
- CON
- 17
- INT
- 2
- WIS
- 13
- CHA
- 6
- Fort / Ref / Will
- +6 / +4 / +2
- Challenge Rating
- 1
- Alignment
- Always Neutral
- Organization
- Domesticated
- Treasure
- None
- Environment
- Plains
- Level Adjustment
- —
Special Abilities
Feats
Horses are widely domesticated for riding and as beasts of burden.
These animals or similar to light horses but are trained and bred for strength and aggression. They usually are not ready for warfare before age three.
Carrying Capacity: A light load for a light warhorse is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A light warhorse can drag 3,450 pounds.
Description
Horses are widely domesticated for riding and as beasts of burden.
These animals or similar to light horses but are trained and bred for strength and aggression. They usually are not ready for warfare before age three.
Carrying Capacity: A light load for a light warhorse is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A light warhorse can drag 3,450 pounds.
Combat
A light warhorse can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.