Vampiric Mature Adult Red Dragon

Huge Undead — CR 20

Realmshelps (RH)Updated 3.5

Vampiric Mature Adult Red Dragon is a D&D 3.5 monster from RH. CR 20, HD 25d12+100 (262 hp).

Hit Dice
25d12+100 (262 hp)
Initiative
+3
Speed
40 ft, 40 ft., fly 150 ft. (poor)
Armor Class
37, touch 11, flat-footed 34
Base Attack / Grapple
+25/+46
Attack
Bite +38 melee Full Attack: Bite +36 melee and 2 claws +31 melee and 2 wings +31 melee and tail slap +31 melee
STR
37
DEX
16
INT
20
WIS
21
CHA
22
Fort / Ref / Will
+14 / +17 / +16
Challenge Rating
20
Alignment
Always chaotic evil
Spell Resistance
23

Special Abilities

DR 10/magicBlood drainbreath weaponcharmcreate spawndominationenergy drainimproved snatchspellsspell-like abilities

Feats

Vampiric Mature Adult Red Dragon* (CR 20)

Huge Undead
Alignment: Always chaotic evil
Initiative: +3 (Dex); Senses: blindsense 60 ft., darkvision 120 ft., keen senses, Spot +35, and listen +40

AC: 37 (-2 size, +3 Dex, +26 natural), touch 11, flat-footed 34
Hit Dice: 25d12+100 (262 hp); DR: 10/magic
Fort +14, Ref +17, Will +16 Speed: 40 ft., fly 150 ft. (poor)
Space: 15 ft./10 ft. (15 ft. with bite)
Base Attack +25; Grapple +46
Attack: Bite +38 melee
Full Attack: Bite +36 melee and 2 claws +31 melee and 2 wings +31 melee and tail slap +31 melee
Damage: Bite 2d8+13, claws 2d6+6, wings 1d8+6, tail slap 2d6+19
Special Attacks/Actions: Blood drain, breath weapon, charm, create spawn, domination, energy drain, improved snatch, spells, spell-like abilities Abilities: Str 37, Dex 16, Con -, Int 20, Wis 21, Cha 22
Special Qualities: fast healing 5, immunity to fire, keen senses, resistance to cold 20 and electricity 20, SR 23, turn resistance +4, undead traits, vampiric weaknesses
Feats: Alertness; Cleave; Combat Reflexes; Dodge; Flyby Attack; Hover; Improved Initiative; Improved Snatch; Lightning Reflexes; MultiSnatch; Power Attack; Quicken Breath; Snatch; Wingover
Skills: Appraise +30, Bluff +19, Concentration +24, Diplomacy +24, Hide +3, Intimidate +32, Jump +38, Knowledge (arcana) +22, Knowledge (geography) +16, Knowledge (history) +16, Knowledge (nature) +13, Knowledge (religion) +16, Knowledge (the planes) +13, Move Silently +11, Search +38, Sense Motive +23, Spellcraft +30, Spot +35, and listen +40
Advancement: 26-27 HD (Huge) Climate/Terrain: Warm mountains
Organization: Solitary or guarded (1 plus 2-5 vampire spawn)
Treasure/Possessions: Triple standard

Description

Vampiric Mature Adult Red Dragon* (CR 20)

Huge Undead
Alignment: Always chaotic evil
Initiative: +3 (Dex); Senses: blindsense 60 ft., darkvision 120 ft., keen senses, Spot +35, and listen +40

AC: 37 (-2 size, +3 Dex, +26 natural), touch 11, flat-footed 34
Hit Dice: 25d12+100 (262 hp); DR: 10/magic
Fort +14, Ref +17, Will +16 Speed: 40 ft., fly 150 ft. (poor)
Space: 15 ft./10 ft. (15 ft. with bite)
Base Attack +25; Grapple +46
Attack: Bite +38 melee
Full Attack: Bite +36 melee and 2 claws +31 melee and 2 wings +31 melee and tail slap +31 melee
Damage: Bite 2d8+13, claws 2d6+6, wings 1d8+6, tail slap 2d6+19
Special Attacks/Actions: Blood drain, breath weapon, charm, create spawn, domination, energy drain, improved snatch, spells, spell-like abilities Abilities: Str 37, Dex 16, Con -, Int 20, Wis 21, Cha 22
Special Qualities: fast healing 5, immunity to fire, keen senses, resistance to cold 20 and electricity 20, SR 23, turn resistance +4, undead traits, vampiric weaknesses
Feats: Alertness; Cleave; Combat Reflexes; Dodge; Flyby Attack; Hover; Improved Initiative; Improved Snatch; Lightning Reflexes; MultiSnatch; Power Attack; Quicken Breath; Snatch; Wingover
Skills: Appraise +30, Bluff +19, Concentration +24, Diplomacy +24, Hide +3, Intimidate +32, Jump +38, Knowledge (arcana) +22, Knowledge (geography) +16, Knowledge (history) +16, Knowledge (nature) +13, Knowledge (religion) +16, Knowledge (the planes) +13, Move Silently +11, Search +38, Sense Motive +23, Spellcraft +30, Spot +35, and listen +40
Advancement: 26-27 HD (Huge) Climate/Terrain: Warm mountains
Organization: Solitary or guarded (1 plus 2-5 vampire spawn)
Treasure/Possessions: Triple standard

Combat

Vampiric Mature Adult Red Dragon* (CR 20)

Huge Undead
Alignment: Always chaotic evil
Initiative: +3 (Dex); Senses: blindsense 60 ft., darkvision 120 ft., keen senses, Spot +35, and listen +40

AC: 37 (-2 size, +3 Dex, +26 natural), touch 11, flat-footed 34
Hit Dice: 25d12+100 (262 hp); DR: 10/magic
Fort +14, Ref +17, Will +16 Speed: 40 ft., fly 150 ft. (poor)
Space: 15 ft./10 ft. (15 ft. with bite)
Base Attack +25; Grapple +46
Attack: Bite +38 melee
Full Attack: Bite +36 melee and 2 claws +31 melee and 2 wings +31 melee and tail slap +31 melee
Damage: Bite 2d8+13, claws 2d6+6, wings 1d8+6, tail slap 2d6+19
Special Attacks/Actions: Blood drain, breath weapon, charm, create spawn, domination, energy drain, improved snatch, spells, spell-like abilities Abilities: Str 37, Dex 16, Con -, Int 20, Wis 21, Cha 22
Special Qualities: fast healing 5, immunity to fire, keen senses, resistance to cold 20 and electricity 20, SR 23, turn resistance +4, undead traits, vampiric weaknesses
Feats: Alertness; Cleave; Combat Reflexes; Dodge; Flyby Attack; Hover; Improved Initiative; Improved Snatch; Lightning Reflexes; MultiSnatch; Power Attack; Quicken Breath; Snatch; Wingover
Skills: Appraise +30, Bluff +19, Concentration +24, Diplomacy +24, Hide +3, Intimidate +32, Jump +38, Knowledge (arcana) +22, Knowledge (geography) +16, Knowledge (history) +16, Knowledge (nature) +13, Knowledge (religion) +16, Knowledge (the planes) +13, Move Silently +11, Search +38, Sense Motive +23, Spellcraft +30, Spot +35, and listen +40
Advancement: 26-27 HD (Huge) Climate/Terrain: Warm mountains
Organization: Solitary or guarded (1 plus 2-5 vampire spawn)
Treasure/Possessions: Triple standard