Umbral Displacer Beast

Large Undead (Incorporeal, Augmented Magical Beast) — CR 6

Realmshelps (RH)Updated 3.5

Umbral Displacer Beast is a D&D 3.5 monster from RH. CR 6, HD 6d12 (39 hp).

Hit Dice
6d12 (39 hp)
Initiative
+4
Speed
Fly 40 ft, Fly 40 ft. (perfect)
Armor Class
10, touch 10, flat-footed 10
Base Attack / Grapple
+3
Attack
Incorporeal touch +7 melee Full Attack: Incorporeal touch +7 melee
DEX
19
INT
1
WIS
14
CHA
10
Fort / Ref / Will
+2 / +6 / +7
Challenge Rating
6
Alignment
Always chaotic evil

Special Abilities

Strength damage

Feats

Umbral Displacer Beast* (CR 6)

Large Undead (Incorporeal and Augmented Magical Beast)
Alignment: Always chaotic evil
Initiative: +4; Senses: darkvision 60 ft., low-light vision, Listen +6, and Spot +6

AC: 10 (-1 size, +1 deflection), touch 10, flat-footed 10
Hit Dice: 6d12 (39 hp)
Fort +2, Ref +6, Will +7 Speed: Fly 40 ft. (perfect)
Space: 10 ft./5 ft. (10 ft. with incorporeal touch)
Base Attack +3; Grapple -
Attack: Incorporeal touch +7 melee
Full Attack: Incorporeal touch +7 melee
Damage: Incorporeal touch 1d8 Strength
Special Attacks/Actions: Strength damage Abilities: Str -, Dex 19, Con -, Int 1, Wis 14, Cha 10
Special Qualities: Create spawn, displacement, incorporeal traits, resistance to ranged attacks, undead traits, +2 turn resistance
Feats: Alertness; Dodge; Stealthy
Skills: Hide +12, Listen +6, Move Silently +9, and Spot +6
Advancement: 7-9 HD (Large); 10-18 HD (Huge) Climate/Terrain: Any land and underground
Organization: Solitary, pair, gang (3-4), or clutch (2-4 plus 2-7 shadows)
Treasure/Possessions: None

Description

Umbral Displacer Beast* (CR 6)

Large Undead (Incorporeal and Augmented Magical Beast)
Alignment: Always chaotic evil
Initiative: +4; Senses: darkvision 60 ft., low-light vision, Listen +6, and Spot +6

AC: 10 (-1 size, +1 deflection), touch 10, flat-footed 10
Hit Dice: 6d12 (39 hp)
Fort +2, Ref +6, Will +7 Speed: Fly 40 ft. (perfect)
Space: 10 ft./5 ft. (10 ft. with incorporeal touch)
Base Attack +3; Grapple -
Attack: Incorporeal touch +7 melee
Full Attack: Incorporeal touch +7 melee
Damage: Incorporeal touch 1d8 Strength
Special Attacks/Actions: Strength damage Abilities: Str -, Dex 19, Con -, Int 1, Wis 14, Cha 10
Special Qualities: Create spawn, displacement, incorporeal traits, resistance to ranged attacks, undead traits, +2 turn resistance
Feats: Alertness; Dodge; Stealthy
Skills: Hide +12, Listen +6, Move Silently +9, and Spot +6
Advancement: 7-9 HD (Large); 10-18 HD (Huge) Climate/Terrain: Any land and underground
Organization: Solitary, pair, gang (3-4), or clutch (2-4 plus 2-7 shadows)
Treasure/Possessions: None

Combat

Umbral Displacer Beast* (CR 6)

Large Undead (Incorporeal and Augmented Magical Beast)
Alignment: Always chaotic evil
Initiative: +4; Senses: darkvision 60 ft., low-light vision, Listen +6, and Spot +6

AC: 10 (-1 size, +1 deflection), touch 10, flat-footed 10
Hit Dice: 6d12 (39 hp)
Fort +2, Ref +6, Will +7 Speed: Fly 40 ft. (perfect)
Space: 10 ft./5 ft. (10 ft. with incorporeal touch)
Base Attack +3; Grapple -
Attack: Incorporeal touch +7 melee
Full Attack: Incorporeal touch +7 melee
Damage: Incorporeal touch 1d8 Strength
Special Attacks/Actions: Strength damage Abilities: Str -, Dex 19, Con -, Int 1, Wis 14, Cha 10
Special Qualities: Create spawn, displacement, incorporeal traits, resistance to ranged attacks, undead traits, +2 turn resistance
Feats: Alertness; Dodge; Stealthy
Skills: Hide +12, Listen +6, Move Silently +9, and Spot +6
Advancement: 7-9 HD (Large); 10-18 HD (Huge) Climate/Terrain: Any land and underground
Organization: Solitary, pair, gang (3-4), or clutch (2-4 plus 2-7 shadows)
Treasure/Possessions: None