Umbral Displacer Beast
Large Undead (Incorporeal, Augmented Magical Beast) — CR 6
Umbral Displacer Beast is a D&D 3.5 monster from RH. CR 6, HD 6d12 (39 hp).
- Hit Dice
- 6d12 (39 hp)
- Initiative
- +4
- Speed
- Fly 40 ft, Fly 40 ft. (perfect)
- Armor Class
- 10, touch 10, flat-footed 10
- Base Attack / Grapple
- +3
- Attack
- Incorporeal touch +7 melee Full Attack: Incorporeal touch +7 melee
- DEX
- 19
- INT
- 1
- WIS
- 14
- CHA
- 10
- Fort / Ref / Will
- +2 / +6 / +7
- Challenge Rating
- 6
- Alignment
- Always chaotic evil
Special Abilities
Feats
Umbral Displacer Beast* (CR 6)
Large Undead (Incorporeal and Augmented Magical Beast)
Alignment: Always chaotic evil
Initiative: +4; Senses: darkvision 60 ft., low-light vision, Listen +6, and Spot +6
Hit Dice: 6d12 (39 hp)
Fort +2, Ref +6, Will +7 Speed: Fly 40 ft. (perfect)
Space: 10 ft./5 ft. (10 ft. with incorporeal touch)
Base Attack +3; Grapple -
Attack: Incorporeal touch +7 melee
Full Attack: Incorporeal touch +7 melee
Damage: Incorporeal touch 1d8 Strength
Special Attacks/Actions: Strength damage Abilities: Str -, Dex 19, Con -, Int 1, Wis 14, Cha 10
Special Qualities: Create spawn, displacement, incorporeal traits, resistance to ranged attacks, undead traits, +2 turn resistance
Feats: Alertness; Dodge; Stealthy
Skills: Hide +12, Listen +6, Move Silently +9, and Spot +6
Advancement: 7-9 HD (Large); 10-18 HD (Huge) Climate/Terrain: Any land and underground
Organization: Solitary, pair, gang (3-4), or clutch (2-4 plus 2-7 shadows)
Treasure/Possessions: None
Description
Umbral Displacer Beast* (CR 6)
Large Undead (Incorporeal and Augmented Magical Beast)
Alignment: Always chaotic evil
Initiative: +4; Senses: darkvision 60 ft., low-light vision, Listen +6, and Spot +6
Hit Dice: 6d12 (39 hp)
Fort +2, Ref +6, Will +7 Speed: Fly 40 ft. (perfect)
Space: 10 ft./5 ft. (10 ft. with incorporeal touch)
Base Attack +3; Grapple -
Attack: Incorporeal touch +7 melee
Full Attack: Incorporeal touch +7 melee
Damage: Incorporeal touch 1d8 Strength
Special Attacks/Actions: Strength damage Abilities: Str -, Dex 19, Con -, Int 1, Wis 14, Cha 10
Special Qualities: Create spawn, displacement, incorporeal traits, resistance to ranged attacks, undead traits, +2 turn resistance
Feats: Alertness; Dodge; Stealthy
Skills: Hide +12, Listen +6, Move Silently +9, and Spot +6
Advancement: 7-9 HD (Large); 10-18 HD (Huge) Climate/Terrain: Any land and underground
Organization: Solitary, pair, gang (3-4), or clutch (2-4 plus 2-7 shadows)
Treasure/Possessions: None
Combat
Umbral Displacer Beast* (CR 6)
Large Undead (Incorporeal and Augmented Magical Beast)
Alignment: Always chaotic evil
Initiative: +4; Senses: darkvision 60 ft., low-light vision, Listen +6, and Spot +6
Hit Dice: 6d12 (39 hp)
Fort +2, Ref +6, Will +7 Speed: Fly 40 ft. (perfect)
Space: 10 ft./5 ft. (10 ft. with incorporeal touch)
Base Attack +3; Grapple -
Attack: Incorporeal touch +7 melee
Full Attack: Incorporeal touch +7 melee
Damage: Incorporeal touch 1d8 Strength
Special Attacks/Actions: Strength damage Abilities: Str -, Dex 19, Con -, Int 1, Wis 14, Cha 10
Special Qualities: Create spawn, displacement, incorporeal traits, resistance to ranged attacks, undead traits, +2 turn resistance
Feats: Alertness; Dodge; Stealthy
Skills: Hide +12, Listen +6, Move Silently +9, and Spot +6
Advancement: 7-9 HD (Large); 10-18 HD (Huge) Climate/Terrain: Any land and underground
Organization: Solitary, pair, gang (3-4), or clutch (2-4 plus 2-7 shadows)
Treasure/Possessions: None