Troll, Wasteland
Large Giant — CR 7
Troll, Wasteland is a D&D 3.5 monster from —. CR 7, HD 8d8+56 (92 hp).
- Hit Dice
- 8d8+56 (92 hp)
- Initiative
- +0
- Speed
- land 30 ft, 30 ft.
- Base Attack / Grapple
- +6/+17
- Attack
- Claw +13 melee or greatclub +12 melee
- Full Attack
- 2 claws +13 melee and bite +8 melee or greatclub +12/+7 melee and bite +8 melee
- STR
- 25
- DEX
- 11
- CON
- 24
- INT
- 5
- WIS
- 10
- CHA
- 8
- Fort / Ref / Will
- +14 / +4 / +4
- Challenge Rating
- 7
- Alignment
- Usually chaotic evil
- Organization
- Solitary or tomb (2-4)
- Treasure
- Standard
- Level Adjustment
- +5
Special Abilities
Light SensitivityRegeneration
Feats
Description
Wasteland trolls are no more subtle about combat than their more common relatives. They charge opponents with no regard for their own safety - or, for that matter, combat tactics. Though vulnerable to fire, they merely seek to avoid it and continue attacking.