Troll, Wasteland

Large Giant — CR 7

()Updated 3.5

Troll, Wasteland is a D&D 3.5 monster from —. CR 7, HD 8d8+56 (92 hp).

Hit Dice
8d8+56 (92 hp)
Initiative
+0
Speed
land 30 ft, 30 ft.
Base Attack / Grapple
+6/+17
Attack
Claw +13 melee or greatclub +12 melee
Full Attack
2 claws +13 melee and bite +8 melee or greatclub +12/+7 melee and bite +8 melee
STR
25
DEX
11
CON
24
INT
5
WIS
10
CHA
8
Fort / Ref / Will
+14 / +4 / +4
Challenge Rating
7
Alignment
Usually chaotic evil
Organization
Solitary or tomb (2-4)
Treasure
Standard
Level Adjustment
+5

Special Abilities

Light SensitivityRegeneration

Feats

Wasteland trolls are no more subtle about combat than their more common relatives. They charge opponents with no regard for their own safety - or, for that matter, combat tactics. Though vulnerable to fire, they merely seek to avoid it and continue attacking.

Description

Wasteland trolls are no more subtle about combat than their more common relatives. They charge opponents with no regard for their own safety - or, for that matter, combat tactics. Though vulnerable to fire, they merely seek to avoid it and continue attacking.